Patch 0.41 (unreleased, will break save games)
1. Fixed a divide by zero CtD in CvCityAI::AI_updateSpecialYieldMultiplier().
2. Removed Blue Marble.
3. New Temple of Leaves model (from Kohan II).
4. New Song of Autumn model (from Kohan II).
5. Pact of the Nilhorn changed from a wonder to a ritual.
6. Fixed the Tablets of Bambur model.
7. Went through and corrected all the building pedia entries.
8. Fixed a problem with the main menu backgrounds so the old ones are back in.
9. New Arthendain model by seZereth.
10. New Khazad Crossbowman model by seZereth.
11. New Angel of Death model by Ploeperpengel.
12. New Khazad Berserker model by seZereth.
13. The Black Tower- Fixed a CtD that can happen when attacking Tebryn's capital.
14. Lord of the Balors- Keelyn will now display her victory message correctly.
15. New Dwarven Paladin model by seZereth.
16. Fixed an issue with Wonder that caused summoner players to keep units for 3 turns instead of 2 turns.
17. Dispel Magic now correctly dispels enemy buffs and allied debuffs.
18. Fixed an issue that could cause unique events to never trigger.
19. Added the ability to examine cities before you decide to keep or raze them (code by Smeagolheart!).
20. Mulcarn Reborn- Updated map.
21. New Pillar of Chains model by Deon.
22. AI: The AI won't priest spam city trapped (UNITAI_MISSIONARY) priests anymore.
23. Units with a duration (ie: non-permanent summons) won't cost unit maintenance or away costs.