* Electric moves increase in base power x1.2
* Motor Drive and Download's boosts are doubled
* Technician applies on base powers up to 80
* These moves increase in base power x1.5:
Steam Roller Techno Blast
* These moves increase in base power x2:
Flash Cannon Gyro Ball Gear Grind Magnet Bomb
* The stat changing effect of these moves is amplified:
Metal Sound Iron Defense Shift Gear Autotomize
* Magnet Rise lasts for 8 turns
* These moves will transform this field into a Short-circuit Field:
Discharge Explosion Selfdestruct Magnitude Fissure
Earthquake Ion Deluge
Discharge additionally can potentially alternate between the Short-circuit Field and the Factory Field for each instance of damage per attack in double battles
* Nature Power becomes Gear Grind
* Camouflage changes the user's type to Steel
* Secret Power may reduce Attack