Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Hi KJ,
ok here is my complete list of Bonus-Ressources:
Banana
Cocoa
Potatoes
Corn
Oasis
Deer
Buffalo
Fur (Beavers)
Cotton
Sugar
Tobacco
Shell (Clam)
Crabs
Fish
Ironore
Silver
Ore-Adder (giving silver and ore) -> just use the sam icon, as for ironore
Timber
Whale
Stone
Gold
Gems
Pearls
Indigo
Coffee
Grapes
Redpepper (Paprika)
Valuable Wood
Cattle
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Great! I will check icons in your Gamefonts files.
Here the corrected version.
Changes:
1. Dried Cocoabean and Coffee bean icons exchanged,
2. Pearls icon changed,
3. Religious icons I shifted one line up because this line we do not use (I guess it should work)
Please, check and report results.
Hi KJ,
I have checked it.
No errors found so far.
By the way:
Yes, the second line is taken for the Advisor Screens.
(Specialbuildings)
Here you can see.
I have temporarily changed one icon to see it. (The leather icon should not be there.)
(Don't wonder if this screen is looking strange. I have put in new SpecialBuildings in my XML.)
So, if you put in new buildings:
You have to adjust the second line and reference in XMLOR you can manipulate in Python.
(Which I did this time to see.)
Civ4SpecialBuildingInfos.xml
<FontButtonIndex>21</FontButtonIndex>
Geändert von raystuttgart (31. Januar 2011 um 20:45 Uhr)
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
One more small question:
When adjusting the Gamefonts for the Bonus-Ressources,
could you please insert at the end of the second line (Special-Building-Icons) the following three:
Whaleoil
Spices
Wine
Then I do not have to trick around in Python.
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
This is a very useful information. I plan to add some buildings inside the city, but some technological lines will be outside the central city tile.
How about religious icons? I guess they are OK, too.
Now your resource_icons_64ea.dds.
Here two point to fix:
- Coffeeberry
- Pearls.
Let's see....
Concerning bonus icons.
I probably will fully remade this section of Gamefonts. The graphical quality of some icons in this section is terrible. Moreover, I plan to make a common set of bonuses and everybody could use them. To my opinion no reasons to make this section only for one specific mod. Of course, this work will be longer than one day.
I will start this work after fixing your resource_icons_64ea.dds.
And last question about
Ore-Adder (giving silver and ore) -> just use the same icon, as for ironore
Do you mean some complex (poly-metallic) ore?
Yes, that is it.
Yes, they are all right.
I am not in a hurry.
This is a Bonus-Ressource that was introduced by TAC many many months ago.
If you have TAC 2.02a you can see it.
In German it is called "Erzgestein". (Translated maybe something like "Stone with some ore in it".)
The Englisch translation is pretty bad: "natural ressources".
It gives less ore than Bonus ore and less silver than Bonus silver.
But a little increase of both of it.
Geändert von raystuttgart (31. Januar 2011 um 21:28 Uhr)
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Hi KJ,
could I please get Buttons for the Yield "Pearl" with that single pearl, too ?
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Teammitgleid dieses Projekt für Colonization:
[Mod] We The People
(Nachfolgerprojekt von Religion and Revolution)
Davor Teammitgleid dieses Projekt für Colonization:
[Mod] Religion and Revolution
Vor-Vorheriges Projekt für Colonization:
[ModMod] ray's Wunschliste
Und wiederum davor Teammitglied von:
[Mod] The Authentic Colonization (TAC)
Hi Ray!
Here new icons for Pearls and Coffeeberry (I change them a little bit).
I will continue with bonus icons and inform you when will have some results.
P.S. BTW, why you use both Cocoa and Dried Cocoa Beans? Do you plan to organize chocolate production in your mod?
If "yes", I ask the second question: Chocolate is only an expensive export commodity or you plan to use it as costumers goods for the rich part of your city community in New World (as in games of ANNO series).