So ist es im Moment:
PHP-Code:
<BuildingArtInfo>
<Type>ART_DEF_BUILDING_DEFLECTOR_SHIELDING</Type>
<LSystem>LSYSTEM_ARCOLOGY</LSystem>
<bAnimated>1</bAnimated>
<fScale>0.6</fScale>
<fInterfaceScale>1</fInterfaceScale>
<NIF>Art/Structures/Buildings/Arcology/Arcology_AdvShielded.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/Buildings/Colossus.dds,Art/Interface/Buttons/NextWar_Atlas.dds,8,4</Button>
</BuildingArtInfo>
<BuildingArtInfo>
<Type>ART_DEF_BUILDING_ARCOLOGY</Type>
<LSystem>LSYSTEM_ARCOLOGY</LSystem>
<bAnimated>1</bAnimated>
<fScale>0.6</fScale>
<fInterfaceScale>1</fInterfaceScale>
<NIF>Art/Structures/Buildings/Arcology/Arcology.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/Buildings/Colossus.dds,Art/Interface/Buttons/NextWar_Atlas.dds,2,4</Button>
</BuildingArtInfo>
<BuildingArtInfo>
<Type>ART_DEF_BUILDING_ARCOLOGY_SHIELDED</Type>
<LSystem>LSYSTEM_ARCOLOGY</LSystem>
<bAnimated>1</bAnimated>
<fScale>0.6</fScale>
<fInterfaceScale>1</fInterfaceScale>
<NIF>Art/Structures/Buildings/Arcology/Arcology_Shielded.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/Buildings/Colossus.dds,Art/Interface/Buttons/NextWar_Atlas.dds,3,4</Button>
</BuildingArtInfo>
es ist schon überall der gleiche Wert 0.6 drin.