Trip:
Team Voting: Ship Chaining Enter the AD-FREE zone
This is a manual vote for what the team's prefer on the issue of ship chaining. As there are 6 teams left, there is the possibility of a split vote. In that case, I'll have to think about what to do to solve that problem.
Basically, ship-chaining involves moving a number of units from one ship to another on the sea, making it possible to move units across water instantly with enough ships to transport the units.
I'll keep this "poll" open for 7 days, giving the teams enough time to debate the issue and submit their votes. Whichever option wins will be added to the official "rules document" which will be voted on in turn in a couple weeks.
So:
Should ship chaining be allowed?
Each team may Approve, Disapprove or Abstain.
Trip:
Team Voting: Use of F1 Screen and City Arrows Inflate your Upload Space
This is a manual vote for what the team's prefer on the issue of ship chaining. As there are 6 teams left, there is the possibility of a split vote. In that case, I'll have to think about what to do to solve that problem.
The use of the F1 screen and City Arrows allows further micromanagement of the game. Tiles can be changed before the turn (but NO duplicate tile usage) tabulates their use, the luxury slider can be changed, luxuries can be kept at a constant flow (instead of the mandatory 1 turn without as always occurs even if a luxury deal is renewed on time).
I'll keep this "poll" open for 7 days, giving the teams enough time to debate the issue and submit their votes. Whichever option wins will be added to the official "rules document" which will be voted on in turn in a couple weeks.
So:
Should use of F1 and City Arrows be allowed?
Each team may Approve, Disapprove or Abstain.
Was meint ihr dazu?Trip:
Team Voting: Battle Log Suffering from ads?
This is a manual vote for what the team's prefer on the issue of a mandatory battle log. As there are 6 teams left, there is the possibility of a split vote. In that case, I'll have to think about what to do to solve that problem.
A battle log records just that - all the battles that took place on a team's turn with another team and how they ended. This information would be shared with the other team that was attacked via email or private message.
I'll keep this "poll" open for 7 days, giving the teams enough time to debate the issue and submit their votes. Whichever option wins will be added to the official "rules document" which will be voted on in turn in a couple weeks.
So:
Should a battle log be required to be sent to a team attacked by another team?
Each team may Approve, Disapprove or Abstain.
Bei bedarf kann ich gerne übersetzen...