Code:
<FeatureArtInfo>
<Type>ART_DEF_FEATURE_NEBEL</Type>
<bAnimated>1</bAnimated>
<bRiverArt>0</bRiverArt>
<TileArtType>TILE_ART_TYPE_NONE</TileArtType>
<LightType>LIGHT_TYPE_SUN</LightType>
<fScale>1.0</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<Button>Art/Interface/Buttons/TerrainFeatures/button_nebel.dds</Button>
<FeatureVariety>
<FeatureArtPieces>
<FeatureArtPiece>
<ModelFile>Art/Terrain/Features/Nebel/Nebel_a.nif</ModelFile>
<Connections></Connections>
</FeatureArtPiece>
</FeatureArtPieces>
<FeatureDummyNodes>
<FeatureDummyNode>
<Tag>Plane01</Tag>
<Name>Plane01</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane02</Tag>
<Name>Plane02</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane03</Tag>
<Name>Plane03</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane04</Tag>
<Name>Plane04</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane05</Tag>
<Name>Plane05</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane06</Tag>
<Name>Plane06</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane07</Tag>
<Name>Plane07</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane08</Tag>
<Name>Plane08</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane09</Tag>
<Name>Plane09</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane10</Tag>
<Name>Plane10</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane11</Tag>
<Name>Plane11</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane12</Tag>
<Name>Plane12</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane13</Tag>
<Name>Plane13</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane14</Tag>
<Name>Plane14</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane15</Tag>
<Name>Plane15</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane16</Tag>
<Name>Plane16</Name>
</FeatureDummyNode>
</FeatureDummyNodes>
<bGenerateRotations>0</bGenerateRotations>
<VarietyButton>Art/Interface/Buttons/TerrainFeatures/button_nebel.dds</VarietyButton>
</FeatureVariety>
<FeatureVariety>
<FeatureArtPieces>
<FeatureArtPiece>
<ModelFile>Art/Terrain/Features/Nebel/Nebel_b.nif</ModelFile>
<Connections></Connections>
</FeatureArtPiece>
</FeatureArtPieces>
<FeatureDummyNodes>
<FeatureDummyNode>
<Tag>Plane01</Tag>
<Name>Plane01</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane02</Tag>
<Name>Plane02</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane03</Tag>
<Name>Plane03</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane04</Tag>
<Name>Plane04</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane05</Tag>
<Name>Plane05</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane06</Tag>
<Name>Plane06</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane07</Tag>
<Name>Plane07</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane08</Tag>
<Name>Plane08</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane09</Tag>
<Name>Plane09</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane10</Tag>
<Name>Plane10</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane11</Tag>
<Name>Plane11</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane12</Tag>
<Name>Plane12</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane13</Tag>
<Name>Plane13</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane14</Tag>
<Name>Plane14</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane15</Tag>
<Name>Plane15</Name>
</FeatureDummyNode>
<FeatureDummyNode>
<Tag>Plane16</Tag>
<Name>Plane16</Name>
</FeatureDummyNode>
</FeatureDummyNodes>
<bGenerateRotations>0</bGenerateRotations>
<VarietyButton>Art/Interface/Buttons/TerrainFeatures/button_nebel.dds</VarietyButton>
</FeatureVariety>
</FeatureArtInfo>
Als ergänzende Idee: Für mehr Variationen kann man sorgen indem man Teile des Nebels ausblendet:
Code:
# Name could be 'Plane01' … 'Plane16', Code not tested
for _ in range(16):
i = CyGame().getMapRand().get(16, "Nebular plane")
plane_name = "Plane%02d" % (i+1,)
pPlot.setFeatureDummyVisibility(plane_name, False)
Hier noch zwei Bilder, eins mit Debug-Textur und eins mit der richtigen
Die Ordner 'Extras' und 'Backup' können entfernt werden, wenn man die Dateigröße reduzieren will. In Extras allerdings die Quellen, die eine spätere Bearbeitung ermöglichen.