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Thema: Patch 1.0.22.3819 - Vauban update

  1. #1
    Moderator Avatar von viktorianer
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    Patch 1.0.22.3819 - Vauban update

    Es gibt eine neue Beta zu spielen.

    https://community.amplitude-studios....ew-vauban-beta

    • Demand/Renounce All Buttons: For your convenience we have added new “Renounce All” and “Demand All” buttons on the Crisis tab of the Diplomacy screen to deal with all grievances at once. It’s never been so easy to forgive and forget... or worse.
    • Auto-resolve Improvements: We’ve added a preview of the damage your units will take when you hover your cursor over the auto-resolve button. Additionally, we’ve made some small changes to the auto-resolve formula to better reflect army compositions and terrain.
    • Steam Workshop: While we originally opted for mod.io as a solution that works across multiple storefronts, we have seen many requests from Steam users to implement Steam Workshop support. With the Vauban update, you can get your mods from either Mod.io or the Steam Workshop as you prefer, and the modding tools will be updated to allow you to upload mods directly to either. However, please keep in mind that this will not be available during the beta.
    • AI Improvements: We’ve worked on how the AI manages Faith, Influence, and early expansion. They should compete better with you now.
    • Hôtel de Ville de Bruxelles: The new Cultural Wonder unlocked in the Amplified 2023 Community Challenge is available now.
    • Cultural Wonder Improvements: We know players would often place Cultural Wonders far outside their cities to take advantage of their exploitations. With the Vauban update, we’re adding adjacency bonuses to many wonders to encourage you to incorporate them into your city planning. Additionally, wonders are now cheaper to claim, and you can even renounce your claim if you change your mind about a wonder.


    Und einige Verbesserungen der UI, die meisten angeregt aus der Community.


    ADDITION - Para Bellum Wonders Pack
    Includes 6 new cultural wonders
    The Stables of Pi-Ramesses
    The Colosseum
    The Citadel of Alamut
    The Hôtel des Invalides
    The Kaiserliche Werft
    The Pentagon

    CHANGES AND ADDITIONS FROM COMMUNITY IDEAS (THANKS!)
    Display of damage preview on Army Panel when hovering the Instant Resolve button.
    Added a "Demand all / Renounce all" button for grievances.
    Added a "Kill Count" info on units.
    Added a preview of FIMSI yields given by Cultural Wonders.
    Added a new "Territory Size" world generation option.
    Added a game option to play with the leaderboard hidden.
    Players now see their own username when inside multiplayer lobbies.

    MAJOR CHANGES AND ADDITIONS
    New Cultural Wonder: Brussels Town Hall.
    Wonders: Rebalance of the effects of some existing cultural wonders, and addition of synergies with other districts (see dedicated post).
    Improved the trigger conditions of narrative events, so that rare events appear more often, and frequent events less often.
    A.I. improvements: Claiming of Territories and general expansion behavior major overhaul.
    General Performance improvements, especially on lower-end configs and late game, for CPU, GPU and RAM usage.

    OTHER CHANGES AND ADDITIONS
    Wonders: Wonders Influence Claim cost rebalance: Claim cost grows more quickly per claimed wonder
    Wonders: Added a way to renounce a claimed Cultural Wonder (invested Influence is lost though).
    Wonders: The "Built to Last" deed now provides 100 Fame.
    Battles "Instant Resolve": Algorithm improvements (it now better respects the number of battle rounds and the size of battles)
    Battles "Instant Resolve": Added feedback on what the Instant Resolve button does.
    A.I. Faith and Influence management improvements.
    Fame leaderboard improvements: Current Era is now displayed, and fallen empires are greyed-out.
    Overall harmonization changes in texts and localization.
    Added visual Fx to the Independant People panel.
    TWR: Added visual Fx to the Congress Of Humankind and the Embassies panels.
    Neolithic improvements: All Curiosities now generate Influence during the Neolithic.
    Neolithic improvements: Created a notification to remind the rules of the Neolithic.
    Neolithic improvements: Changed the icon of unknown Strategic Resources.
    Added more details in which order Mods are applied on Saves in the Loading screen.

    FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS, AGAIN!)
    Fixed an issue where sometimes the game performance can drop beause it uses too much of the graphic card power.
    Fixed an issue that could cause a pending turn after a quick load.
    Fixed an issue that could cause a pending turn when having demands between Vassal and Liege.
    Fixed an issue that could cause a pending turn when AI was ambushing the player in rare occasions.
    Fixed instabilities when sending more than 30 gifts to an other Empire.
    Fixed instabilities that could block Independent People's lifespan and corrupt the save.
    Fixed an issue where Curiosities sometimes behaved weirdly during the map generation.
    Fixed an issue where Loading a save file made after triggering the End Screen was disabling the "Continue Game" button.
    Fixed an issue where Empires in Neolithic could have diplomatic relation with Independent People.
    Fixed an issue where placeholder text was displayed for locked Embassy actions.
    Fixed an issue where AI would not claim territory on islands.
    Fixed an issue where an exploit that was possible when refusing grievances and demands after a war.
    Fixed an issue where the "All detection" option in the Stealth Layer would not show enemy empire's detection sources.
    Fixed an issue where the first 2 civics requirements would not correspond to their description in the encyclopedia.
    Fixed an issue where placing a garrison while "War Slaves" was active would not provide influence.
    Fixed an issue where the Da Vinci Event player icon would not display properly in the tooltips.
    Fixed an issue where Italian and Turkish languages were not present when trying to change Humankind's language from Steam game properties.
    Update Preview: Fixed an issue where bonus effect description was missing in the Luxury Resources tooltips.
    Update Preview: Fixed an issue where the Culture icon overlapped with a button when building foreign units and wonders.

    OTHER FIXES
    Fixed an issue where, in multiplayer, the game could softlock when the host was losing internet connection while in loading screen.
    Fixed an issue where Independent people only spawned Era-3 and Era-4 units in Era-5 and Era-6.
    Fixed an issue where, rarely, the Interface would disappear and lock the player in a battle.
    Fixed an issue where the Game was remaining stuck in "Cloud Syncing" on rare occasions.
    Fixed an issue where National Projects with Exclusion zone of one tile around them could be build near districts.
    Fixed an issue where Assimilating Independent People would makes their armies disappear in some occasions.
    Fixed an issue where Lightning's Aerial Stealth was not working as described.
    Fixed an issue where incorrect text was displayed when gifting less than 20 Money or Influence.
    Fixed an issue where Independent people lifespan could be stuck on 1 Turn left.
    Fixed an issue where no Lifespan gain was displayed when using Power Investor on exploited Deposits by Independent People.
    Fixed an issue where the Empire stability may not correspond to the actual stability of your only city.
    Fixed an issue where players were still allowed to try placing a district within a battlefield (but it was not added to the queue).
    Fixed an exploit where presence of Armies from other Empires hidden by the fog of war could be revealed using Outpost Relocation.
    Fixed an issue where Ocean were still appearing after setting "Land Percentage" world generation setting to 100%.
    Fixed the "Economic Elephant" legacy trait.
    Fixed an issue where "Stealth Activity Detection" notification could pop up randomly.
    Fixed an issue where counter for Resources Bought\Available would not display Resources already owned when they are resold.
    Fixed an issue where the FIMS gains preview did not count the Foggara Emblematic District bonus when building a Farmer's Quarter.
    Fixed an issue where negative Influence was not feedbacked in red (as the money currently is).
    Fixed an issue where Local Pollution calculation was wrong when there was a Pollution diminishing effect.
    Fixed an issue where the Player had control over the camera during the Nuclear Strike cinematic.
    Fixed an issue where enabling and cancelling any "Irreligion" civic choice would cause the Religion screen to disappear.
    Fixed an issue where custom names were put back to default when reloading a save file
    Fixed an issue where Mandatory Action button was not sending you to an Alliance offer if clicked while already in the Diplomacy tab.
    Fixed an issue where Liberated city lifespan were not updating the following turns.
    Fixed an issue where "Customary Laws" seemed enacted when first unlocking the "Legitimacy" Civic.
    Fixed an issue where the Hangings Gardens were not mentioning the Luxury Resource on which they activated the wondrous effect.
    Fixed several minor issues on images, SFx and texts and improved various tooltips, notifications and tutorial hints.

    FIXES SINCE THE LAUNCH OF THE UPDATE PREVIEW (THANKS A LOT!)
    Update Preview: Fixed Placeholder text in the Narrative Event "The Faded Lady".
    Update Preview: Fixed an issue where a typo was displayed when Disbanding Units after building Les Invalides.
    Update Preview: Fixed a typo in Les Invalides' tooltip.

    TOGETHER WE RULE FIXES
    Fixed an issue where "Provided by" was displayed in the Cultural Wonders' tooltips when no Embassy was built yet.
    Fixed an issue where Embassy's notifications did not have a button for disabling them.
    Fixed an inconsistency on the background of inactive buttons in the Embassy
    Fixed an issue where Incorrect Patronage gain was displayed in Envoy's status tooltip.
    Update Preview: Fixed an issue where values inside the International Sway tooltip could sometimes be wrong.

    MAC
    Fixed an issue where attempting to create clouds could result in instabilities.
    Geändert von viktorianer (21. Juni 2023 um 23:21 Uhr)


    MP live streams | Civ6: Civ 6 - Allgemeines und Civ 6 Strategien-FAQ | PBEM-Tool : PBEM1 - Russland PBC6 - Ägypten+Sumerien PBC18 - Cree PBC19 - Australien

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    "Eine überragende Kultur kann nicht von außen her erobert werden, so lange sie sich nicht von innen her selbst zerstört hat"

  2. #2
    Moderator Avatar von viktorianer
    Registriert seit
    14.07.07
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    Patch 1.0.22.3840

    STEAM WORKSHOP
    Fixed an issue where the "Upload Map" pop-up could not be closed without actually uploading a map.
    Fixed an issue where a Mod could not be re-uploaded through the Humankind Mod tool if it was deleted through the Steam Workshop page.
    Fixed an issue where the UI could break when refreshing mods in certain circumstances.
    Fixed an issue where the Description field in Steam Workshop was lacking formating possibilities.
    Fixed an issue where a recurring "mod mismatch" message was displayed when launching the game after unsubscribing a Mod.


    OTHER FIXES
    Fixed an issue where some custom maps validated by the editor caused an error when starting a new game on it. To fix the issue, Creators need to reopen their map, and go to the territory tab, then the validation tab, to re-validate their maps.
    Fixed an issue where incorrect text was displayed in the "Upload Map" tooltip.
    Fixed an issue where the tooltip of the Random button was not clear in Multiplayer Lobby.
    Fixed an issue where a few Game Updates illustrations were in greyscale when all the others were colored.
    Fixed other minor UI and localization issues.


    PARA BELLUM WONDERS PACK FIXES
    Fixed an issue where the Kaiserliche Werft was incorrectly updating its own industry bonus in the Cultural Wonders tab.
    Fixed an issue where the Kaiserliche Werft wonder tooltip was missing information that it is considered a harbor.
    Removed "Domestication" technology prerequisite from The Stable of Pi-Ramesses.


    MP live streams | Civ6: Civ 6 - Allgemeines und Civ 6 Strategien-FAQ | PBEM-Tool : PBEM1 - Russland PBC6 - Ägypten+Sumerien PBC18 - Cree PBC19 - Australien

    Amateurastronomie Blog

    "Eine überragende Kultur kann nicht von außen her erobert werden, so lange sie sich nicht von innen her selbst zerstört hat"

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